Enum rustc_middle::infer::canonical::CanonicalTyVarKind [−][src]
pub enum CanonicalTyVarKind {
General(UniverseIndex),
Int,
Float,
}
Expand description
Rust actually has more than one category of type variables; notably, the type variables we create for literals (e.g., 22 or 22.) can only be instantiated with integral/float types (e.g., usize or f32). In order to faithfully reproduce a type, we need to know what set of types a given type variable can be unified with.
Variants
General(UniverseIndex)
General type variable ?T
that can be unified with arbitrary types.
Tuple Fields of General
Integral type variable ?I
(that can only be unified with integral types).
Floating-point type variable ?F
(that can only be unified with float types).
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for CanonicalTyVarKind
impl Send for CanonicalTyVarKind
impl Sync for CanonicalTyVarKind
impl Unpin for CanonicalTyVarKind
impl UnwindSafe for CanonicalTyVarKind
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<Ctxt, T> DepNodeParams<Ctxt> for T where
Ctxt: DepContext,
T: for<'a> HashStable<StableHashingContext<'a>> + Debug,
impl<Ctxt, T> DepNodeParams<Ctxt> for T where
Ctxt: DepContext,
T: for<'a> HashStable<StableHashingContext<'a>> + Debug,
This method turns the parameters of a DepNodeConstructor into an opaque Fingerprint to be used in DepNode. Not all DepNodeParams support being turned into a Fingerprint (they don’t need to if the corresponding DepNode is anonymous). Read more
This method tries to recover the query key from the given DepNode
,
something which is needed when forcing DepNode
s during red-green
evaluation. The query system will only call this method if
fingerprint_style()
is not FingerprintStyle::Opaque
.
It is always valid to return None
here, in which case incremental
compilation will treat the query as having changed instead of forcing it. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 4 bytes
Size for each variant:
General
: 4 bytesInt
: 0 bytesFloat
: 0 bytes