Struct rustc_middle::mir::mono::CodegenUnit [−][src]
pub struct CodegenUnit<'tcx> {
name: Symbol,
items: FxHashMap<MonoItem<'tcx>, (Linkage, Visibility)>,
size_estimate: Option<usize>,
primary: bool,
}
Fields
name: Symbol
A name for this CGU. Incremental compilation requires that name be unique amongst all crates. Therefore, it should contain something unique to this crate (e.g., a module path) as well as the crate name and disambiguator.
items: FxHashMap<MonoItem<'tcx>, (Linkage, Visibility)>
size_estimate: Option<usize>
primary: bool
Implementations
pub fn items_in_deterministic_order(
&self,
tcx: TyCtxt<'tcx>
) -> Vec<(MonoItem<'tcx>, (Linkage, Visibility))>
Trait Implementations
fn allocate_from_iter<'a>(
arena: &'a Arena<'tcx>,
iter: impl IntoIterator<Item = Self>
) -> &'a mut [Self]
Auto Trait Implementations
impl<'tcx> !RefUnwindSafe for CodegenUnit<'tcx>
impl<'tcx> !Send for CodegenUnit<'tcx>
impl<'tcx> !Sync for CodegenUnit<'tcx>
impl<'tcx> Unpin for CodegenUnit<'tcx>
impl<'tcx> !UnwindSafe for CodegenUnit<'tcx>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<Ctxt, T> DepNodeParams<Ctxt> for T where
Ctxt: DepContext,
T: for<'a> HashStable<StableHashingContext<'a>> + Debug,
impl<Ctxt, T> DepNodeParams<Ctxt> for T where
Ctxt: DepContext,
T: for<'a> HashStable<StableHashingContext<'a>> + Debug,
This method turns the parameters of a DepNodeConstructor into an opaque Fingerprint to be used in DepNode. Not all DepNodeParams support being turned into a Fingerprint (they don’t need to if the corresponding DepNode is anonymous). Read more
This method tries to recover the query key from the given DepNode
,
something which is needed when forcing DepNode
s during red-green
evaluation. The query system will only call this method if
fingerprint_style()
is not FingerprintStyle::Opaque
.
It is always valid to return None
here, in which case incremental
compilation will treat the query as having changed instead of forcing it. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 56 bytes