Struct rustc_span::symbol::Ident [−][src]
Fields
name: Symbol
span: Span
Implementations
Constructs a new identifier from a symbol and a span.
Constructs a new identifier with a dummy span.
Maps a string and a span to an identifier.
Replaces lo
and hi
with those from span
, but keep hygiene context.
“Normalize” ident for use in comparisons using “item hygiene”.
Identifiers with same string value become same if they came from the same macro 2.0 macro
(e.g., macro
item, but not macro_rules
item) and stay different if they came from
different macro 2.0 macros.
Technically, this operation strips all non-opaque marks from ident’s syntactic context.
“Normalize” ident for use in comparisons using “local variable hygiene”.
Identifiers with same string value become same if they came from the same non-transparent
macro (e.g., macro
or macro_rules!
items) and stay different if they came from different
non-transparent macros.
Technically, this operation strips all transparent marks from ident’s syntactic context.
Returns true
if the token is a keyword used in the language.
Returns true
if the token is a keyword reserved for possible future use.
Returns true
if the token is either a special identifier or a keyword.
A keyword or reserved identifier that can be used as a path segment.
We see this identifier in a normal identifier position, like variable name or a type. How was it written originally? Did it use the raw form? Let’s try to guess.
Trait Implementations
This implementation is supposed to be used in error messages, so it’s expected to be identical
to printing the original identifier token written in source code (token_to_string
),
except that AST identifiers don’t keep the rawness flag, so we have to guess it.
Auto Trait Implementations
impl RefUnwindSafe for Ident
impl UnwindSafe for Ident
Blanket Implementations
Mutably borrows from an owned value. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 12 bytes