Struct rustc_target::abi::Layout [−][src]
pub struct Layout {
pub fields: FieldsShape,
pub variants: Variants,
pub abi: Abi,
pub largest_niche: Option<Niche>,
pub align: AbiAndPrefAlign,
pub size: Size,
}
Fields
fields: FieldsShape
Says where the fields are located within the layout.
variants: Variants
Encodes information about multi-variant layouts.
Even with Multiple
variants, a layout still has its own fields! Those are then
shared between all variants. One of them will be the discriminant,
but e.g. generators can have more.
To access all fields of this layout, both fields
and the fields of the active variant
must be taken into account.
abi: Abi
The abi
defines how this data is passed between functions, and it defines
value restrictions via valid_range
.
Note that this is entirely orthogonal to the recursive structure defined by
variants
and fields
; for example, ManuallyDrop<Result<isize, isize>>
has
Abi::ScalarPair
! So, even with non-Aggregate
abi
, fields
and variants
have to be taken into account to find all fields of this layout.
largest_niche: Option<Niche>
The leaf scalar with the largest number of invalid values
(i.e. outside of its valid_range
), if it exists.
align: AbiAndPrefAlign
size: Size
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Layout
impl UnwindSafe for Layout
Blanket Implementations
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 320 bytes