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use crate::spec::{LinkArgs, LinkerFlavor, PanicStrategy, RelocModel, Target, TargetOptions};
pub fn target() -> Target {
let mut pre_link_args = LinkArgs::new();
pre_link_args.insert(
LinkerFlavor::Gcc,
vec![
"-specs=3dsx.specs".to_string(),
"-mtune=mpcore".to_string(),
"-mfloat-abi=hard".to_string(),
"-mtp=soft".to_string(),
],
);
Target {
llvm_target: "armv6k-none-eabihf".to_string(),
pointer_width: 32,
data_layout: "e-m:e-p:32:32-Fi8-i64:64-v128:64:128-a:0:32-n32-S64".to_string(),
arch: "arm".to_string(),
options: TargetOptions {
os: "horizon".to_string(),
env: "newlib".to_string(),
vendor: "nintendo".to_string(),
abi: "eabihf".to_string(),
linker_flavor: LinkerFlavor::Gcc,
cpu: "mpcore".to_string(),
executables: true,
families: vec!["unix".to_string()],
linker: Some("arm-none-eabi-gcc".to_string()),
relocation_model: RelocModel::Static,
features: "+vfp2".to_string(),
pre_link_args,
exe_suffix: ".elf".to_string(),
panic_strategy: PanicStrategy::Abort,
..Default::default()
},
}
}