Struct rustc_resolve::late::Rib [−][src]
pub(crate) struct Rib<'a, R = &'a NameBinding<'a>> {
pub bindings: FxHashMap<Ident, R>,
pub kind: RibKind<'a>,
}
Expand description
A single local scope.
A rib represents a scope names can live in. Note that these appear in many places, not just
around braces. At any place where the list of accessible names (of the given namespace)
changes or a new restrictions on the name accessibility are introduced, a new rib is put onto a
stack. This may be, for example, a let
statement (because it introduces variables), a macro,
etc.
Different rib kinds are transparent for different names.
The resolution keeps a separate stack of ribs as it traverses the AST for each namespace. When resolving, the name is looked up from inside out.
Fields
bindings: FxHashMap<Ident, R>
kind: RibKind<'a>
Implementations
Trait Implementations
Auto Trait Implementations
impl<'a, R = &'a NameBinding<'a>> !RefUnwindSafe for Rib<'a, R>
impl<'a, R = &'a NameBinding<'a>> !Send for Rib<'a, R>
impl<'a, R = &'a NameBinding<'a>> !Sync for Rib<'a, R>
impl<'a, R = &'a NameBinding<'a>> !UnwindSafe for Rib<'a, R>
Blanket Implementations
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 56 bytes